This page is inspired by many /now
pages on other personal websites.
aug-sep 2025 edition
Idlenet - my next game, an idle/incremental merging game made with LÖVE in lua.
a lot of the midgame is being smoothed out now and the game is getting very close to having source available. im aiming for Q4 2025 for some sort of soft announcement but no promises, but ideally sometime around a steam next fest
as it continuously takes longer for me to reach points in the game for testing, a save/load system is now in the works. hopefully just gonna have it work like browser idlers for easy clipboard import/export. i probably should have started this earlier but oh well, it will highlight any shitty aspects of my game logic
maybe i’ll have or maintain an ongoing doc for idlenet spec but that’s for when i have more than like three devlogs written haha
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(almost 500 commits now since starting the repo in 2022! and the game’s still not done!) |
check out my backloggd
rap is so back
i’m still undecided on if i should archive previous entries for this page. probably not though, i can just look at the git history
comments? kirby(a)onlytomorrow.net